function ShaderX(t){this.options=jQuery.extend({},{container:null,sizeContainer:null,autoPlay:!0,vertexShader:"",fragmentShader:"",width:0,height:0,mouseMove:!1,distImage:!1},t),this.container=this.options.container,this.pixelRatio=window.devicePixelRatio,this.uniforms={},this.time=0,this.progress=0,this.empty=!0,this.images={},this.texture1=null,this.texture2=null,this.resizing=!1,this.resizingTimeout=0,this.border=0,this.scale=1,this.drawn=!1,this.runned=!1,this.mouseX=0,this.mouseY=0,this.loadedTextures={},this.options.autoPlay&&this.init()}ShaderX.prototype={init:function(){var t=this;window.addEventListener("resize",function(){t.resize()}),this.options.autoPlay&&(this.runned=!0,this.render(),this.raf())},render:function(){this.container.hasClass("wd-with-webgl")||(this.createCanvas(),this.container.append(this.canvas),this.container.addClass("wd-with-webgl")),this.gl&&(0